Yourself!Fitness
Yourself!Fitness was developed in 2004 and 2005 initially for the Xbox console and PC. The "game" was revolutionary at
the time for its use of gaming technology and game play dynamics to bring interest and effectiveness to over 600 animated exercises.
Yourself!Fitness from its original conception was always more than a game. The fitness science included evaluation and appropriate
workout recommendations. The emotional effect of the game mechanic and the encouragement of Maya, the worlds first digital fitness
trainer, combined to keep individuals engaged and motivated. The end effect was thousands on thousands and ultimately millions of
people benefiting from real improved fitness.
key features:
- Evaluate your current fitness level in order to determine your baseline fitness.
- Fitness goals and workout calendar: decide if your fitness goal is weight loss, upper body strength, lower body strength,
core body strength, cardio fitness, or flexibility. Then choose the length of your program and establish how often you plan
to workout.
- Training sessions with over 500 unique exercises featuring Yoga, Pilates, Kickboxing, Cardio fitness, Strength Training,
Flexibility, and Weight Loss Routine.
- Tutorials: during the workout you can pause the action and watch the model demonstrate exactly how a move is done correctly.
- Charting progress: see your success tracked and displayed graphically as you work out. Maya will takes you through a similar
evaluation after every 10th workout to measure your progress (e.g. push-ups, squats, crunches, etc.).
- Settings: 9 different workout environments and 4 types of music (Hip Hop, 80's, Latin and Dance).
- Meditation garden: the perfect place to practice stretching, Yoga and complete relaxation.
- Workout equipment: compatible with your own piece of equipment that you can incorporate into your workouts.